My Work:
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Created Animations
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Created Alt Textures
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Designed UI
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Created Stats
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Mechanics Design
Game Designer & Artist
On Bumbletums I was tasked with creating the UI, environments, and to design the stats of all animals. In addition I created all animal animations and some of the texture variants.
Description
Final Build
Bumbletums was an experimental game to learn about mobile development. Bumbletums would have players explore the real world to befriend creatures.
Concept Build
This video is of an early concept build I created to get the entire team on the same page.
Pipeline
With this project we used ticketing with SCRUM in mind. The team was given tasks and individuals would grab tasks they felt comfortable with. We split 15 weeks into 3 sprints of 5 weeks each. Creating a final build on the fifth week.
The way that Bumbletums was organized was by tasks being listed for the team and members picking from the tickets. I mainly worked on mechanics and implementing the models.
Organization
These were tasks that we wanted to complete for the players enjoyment. "As a player I would want."
These were the tasks that were completed by people in our group.
These were tasks that were still in the pipeline of development.
These were tasks that we wanted to complete for the players enjoyment. "As a player I would want."