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The reason why the game was made was because I felt that too many board games have used tile based level builders that in the end are far too messy. I wanted to create a game that constantly changed, but stayed clean during play sessions.

This game started development with loose tiles for testing. During this early stage I felt that we needed to complete the final board in the first week which we did and is shown as the final product. Following that we worked on final versions of the player pieces and cop cars. They were the second week along with implementing power ups via NO2 tanks. Finally we created the random placement system the final week and the game was finished.

Description

Rotation Road Rage is a puzzle racing game that has players compete to reach the finish first. Players take turns playing as cops and racers trying to mess up the track for enemy racers.

Why/Motto

Goals/Milestones

Rotation Road Rage

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